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colonial_pact:technologies:damage_control_standards

Standardized Damage Control Methods and Systems of the Colonial Pact (SDCMS)

The following is a list of standardized damage control systems under the 'SDCMS' package used by Colonial Pact Trade Alliance produced starships and third party clients.

Hull Breach Containment

Whether by intentional hostile act or by simple chance encounter with a chunk of space rock a hull breach will occur on a starship at some point in its life. The severity of which determines the response at containing the damage and letting the ship continue to function. Below are the various means used by Pact manufactured or contracted vessels.

Internal Foam Lines

Mounted strategically outside, inside, and internally against the ship's external and internal bulkheads are strips filled with specialized rapidly curing grey colored foam which when fully set has a density comparable to most high performance polymers. The system works by these strips being breached during the traumatic breaching of the ship's hull, these strips being pressurized rapidly disgorge their contents flooding the breach with rapidly expanding foam who's lower viscosity counters the chance of the rapidly escaping internal atmosphere blowing it out into space. Naturally this a temporary measure and if the breach is larger then a meter it is beyond this systems ability to seal it although it could reduce the size of the breach.

Blast Doors

The standard measure to seal a breach in the hull by sealing the effective compartments with armored blast doors located strategically throughout any given starship, though usually placed at significant structural bulkheads. In the event a large portion of any given compartment's bulkhead is breached to space this may be the only measure that can be applied to save the rest of the ship.

Deployable Panels

A man portable system consisting of a two foot by two foot inch thick square with a lanyard on one facing, when pulled a two meter wide circular polymer sheet will deploy and begin to rapidly cure into the same dense polymer material of the IFLs. If deployed in a vent compartment the system will be pulled against the breach bulkhead, its softer more ma-liable construct will be pulled against and adhere to the breach and the surrounding hull sealing it.

Fire Suppression and Control

One of the biggest banes for all starships and perhaps ships for all time is the on board fire, the tight spaces and limited atmospheres of space ships make it all the more dangerous as fire can flash through all the inhabited sections if left unchecked or worse consume the ship's ready use oxygen supplies in mere hours. As a result the following systems where developed and implemented into use.

C02 Fire Control System

A standard measure for unpopulated compartments or in areas where certain systems are sensitive to the application of fire control foam is the use of carbon dioxide. In this case the access points to the compartment are sealed automatically and the oxygen is rapidly removed from the room and replaced by smothering CO2 depriving the fire of oxygen. This system is typically placed in and around sensitive shipboard systems such as the central computer core. However if personnel are in the compartment at the time of the fire the system is not enabled until they leave.

Smothering Foam Nozzles

Strategically located akin to water suppression systems in commercial buildings, these are effectively small turreted spray systems the size of soda cans linked into a shipwide foam piping system designed to deliver fire suppressing foam directly onto the blaze. This substance typically is a CO2 slurry akin to dry ice acting like syrup. Both cooling the area rapidly and smothering the fire with carbon dioxide. This system is the standard measure for automatically dealing with shipboard fires.

Man-Portable Smother Foam Cans

Analogous to the ancient fire extinguisher of old these are roughly the same size and painted red as well and located throughout the ship but especially in number near fire sensitive areas or particular hazards. They emit the same slurry-like foam that the ship's fire suppression system employs.

Atmospheric Venting

The final option for fire control in the event all of the above methods fail especially if the ship is about to be lost, this totally starves the fire of all oxygen at the cost of rendering areas of or the entire ship uninhabitable until the atmosphere can be replenished. However if faced with a completely out of control fire and a large amount of the ship within the blaze it can be the last and only option left to a desperate captain.

Emergency Lockers

A standard fare on most starships is the ever present locker full of things needed when situations go from bad to worse all intended to cover a crew's needs to deal with or survive an incident on board. In the case of the SDCP set of systems it comes in the form of a large mechanically sealed locker roughly five meters across and two meters deep. Often it is embedded into the ship's bulkhead though it can also be standalone or positioned as needed. Below are listed its standard contents.

Generic Pressure/HAZMAT Suits

A common threat on starships is the simple matter of their self contained atmosphere which can either be removed by catastrophic situation, intentional malice, or simply become unbreathable due to fire or contamination. These suits are designed with a back entry method (akin to cosmonaut spacesuits) and come with a standard air and power supply in the form of a waist mounted cartridge. The helmet is a small glass fronted style system with an internal COM system allowing external broadcast and short range radio link. Typically three pressure suits are issued per locker.

Respirators

A full face covering respiration system with a clear full face mask, it can operate in two modes one in which it filters the existing air only and does not use its own oxygen supply. The other is for environments that lack or have a lower oxygen density then can support human life. In this case it will either boost the incoming O2 content or wholly supply the users O2 needs. Six spare cartridges and three respirators are typically issued per locker.

Medical Aid

Due to the chaotic nature of emergency situations injury either light or severe is commonplace as such each locker is supplied with a variety of medical supplies from the humble contents of a first aid kit to life stabilization products such as a trauma kit. One of the most notable supplies is a unfoldable pressurized carry litter for the transport of severely injured crew members in their own bubble of atmosphere sealed inside a tear resistant polymer transparent envelope.

Repair Tools

A standard at any damage control station is a large collection of the various raw materials and the tools to shape them into what is needed to repair any given bit of damage a starship might experience. Ratchets, wrenches, hammers, electrical tools, welding systems, all are prioritized and housed within each issued locker.

Food Stock

Due to either total loss or simply the starship's main systems being destroyed surviving crew members may find themselves stranded in pressurized compartments for long periods of time. Simple long lived food stuffs and water supplies are stocked with each locker, usually enough to keep five to six persons near hungry for at least a week. Also included are the various means to dispose of the waste products humans invariably create.

colonial_pact/technologies/damage_control_standards.txt · Last modified: 2018/02/21 10:56 by 107.12.176.223