User Tools

Site Tools


colonial_pact:armaments:pact_missiles_and_rockets:starfish_1_torp

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
colonial_pact:armaments:pact_missiles_and_rockets:starfish_1_torp [2018/04/07 15:31]
arieg203 [Generation Information]
colonial_pact:armaments:pact_missiles_and_rockets:starfish_1_torp [2018/07/25 04:20] (current)
arieg203 [Sn90VN 'Starfish-1' Advanced Heavyweight Anti-Ship Torpedo (A-HAST)]
Line 1: Line 1:
 ====== Sn90VN '​Starfish-1'​ Advanced Heavyweight Anti-Ship Torpedo (A-HAST) ====== ====== Sn90VN '​Starfish-1'​ Advanced Heavyweight Anti-Ship Torpedo (A-HAST) ======
 Related articles [[colonial_pact:​armaments|here.]]\\ Related articles [[colonial_pact:​armaments|here.]]\\
-^{{INLINETOC}}^+{{INLINETOC}} 
 +\\
 The primary dedicated heavy anti-ship and anti-installation munition of the Colonial Pact, the Starfish-1 Advanced Heavyweight Anti-Ship Torpedo is a mixed guidance fire and forget capable munition primarily used on combat vessels. Designed as a very long range anti-ship and anti-installation weapon, the Starfish-1 is a massive construct roughly the size of an ICBM. Slower then missiles of comparable range, it trades speed for a much larger warhead capability packaged in a very tough and capable delivery system. Combing a vehicle grade shield system, heavy armor, and a well rounded electronic warfare system for confusing attempts at intercepting it. Guiding the monstrosity is a fighter grade radar system with a range of passive sensors to increase its overall capabilities. However due to its size as well as its cost it is typically restricted to shipboard use as well as installation defensive mounts, typically in three shot rotary fed torpedo tubes. The primary dedicated heavy anti-ship and anti-installation munition of the Colonial Pact, the Starfish-1 Advanced Heavyweight Anti-Ship Torpedo is a mixed guidance fire and forget capable munition primarily used on combat vessels. Designed as a very long range anti-ship and anti-installation weapon, the Starfish-1 is a massive construct roughly the size of an ICBM. Slower then missiles of comparable range, it trades speed for a much larger warhead capability packaged in a very tough and capable delivery system. Combing a vehicle grade shield system, heavy armor, and a well rounded electronic warfare system for confusing attempts at intercepting it. Guiding the monstrosity is a fighter grade radar system with a range of passive sensors to increase its overall capabilities. However due to its size as well as its cost it is typically restricted to shipboard use as well as installation defensive mounts, typically in three shot rotary fed torpedo tubes.
  
Line 23: Line 24:
   ***Range (Atmospheric Use)**\\ 12,000 Km   ***Range (Atmospheric Use)**\\ 12,000 Km
   ***Speed**\\ //​Atmosphere//​\\ Mach 10 (3.43 KpS)\\ //​Vacuum//​\\ 0.4c\\ (119,916 Kilometers per Second)   ***Speed**\\ //​Atmosphere//​\\ Mach 10 (3.43 KpS)\\ //​Vacuum//​\\ 0.4c\\ (119,916 Kilometers per Second)
 +=== Sensors ===
 +  *[[colonial_pact:​technologies:​dmaesa|DMAESA-Type AESA Radar]]\\ **(One Unit)**\\ Nose mounted radar system for both passive and active guidance.
 +  *[[colonial_pact:​technologies:​alrt|ALRT-Type Laser Optic]]\\ **(One Unit)**\\ LIDAR System for non-radio active sensor operations and for proximity detonation.
 +  *[[colonial_pact:​technologies:​sensor_standards:​hyperoptical|HOSTS-Type Electro-Optical Array]]\\ **(One Unit)**\\ Electro-Optical Sensor System for passive guidance and ECCM Operations.
 +  *[[colonial_pact:​technologies:​sensor_standards:​hewdrs|HEWDRS-Type Radiation Detection and Tracking]]\\ **(One Unit)**\\ Particle and Waveform detection and tracking system for passive guidance.
 +  *[[colonial_pact:​technologies:​sensor_standards:​pema|Passive Electronic Monitoring Array]]\\ **(One Unit)**\\ Electronic emissions detection, tracking, and ranging for passive guidance and home on jam functions. ​
 +
 +</​WRAP>​
 +<WRAP third column>
 === Control and Guidance Systems === === Control and Guidance Systems ===
   *[[colonial_pact:​technologies:​computer_standards:​enq_778v_cqcs|MEWb10-55 Processor Sets]]\\ (**Four Units**)\\ Operating in sequence all four units provide the combined control system for the torpedo, only two however are required to operate the torpedo at full capacity and only one is needed for the torpedo to function albeit at reduced capability.   *[[colonial_pact:​technologies:​computer_standards:​enq_778v_cqcs|MEWb10-55 Processor Sets]]\\ (**Four Units**)\\ Operating in sequence all four units provide the combined control system for the torpedo, only two however are required to operate the torpedo at full capacity and only one is needed for the torpedo to function albeit at reduced capability.
   ***Capabilities**\\ **Adaptive Guidance**\\ While capable of direct command guidance from the launching starship, the torpedo is mostly a fire and forget system. With its myriad of sensor options and large processing power it is capable of adapting to the combat space, switching between various sensor feeds, cross referencing them, and combining images in order to determine the best mode to strike its target.\\ **Swarm Behavior**\\ When launched in groups of three to four or more the torpedo system is capable of data linking with the other active munitions to form '​swarms'​ of cooperative weapons. Effectively turning the group into somewhat of a wolfpack for hunting down and destroying targets, they will use cooperative tactics including limiting their active sensor emissions to one weapon.\\ **Active ECM**\\ The torpedo features an active jamming capacity which can be activated when the torpedo detects attempts at targeting it, while not as powerful as those found on ships when used in groups such as swarms of torpedoes it can be quite effective.   ***Capabilities**\\ **Adaptive Guidance**\\ While capable of direct command guidance from the launching starship, the torpedo is mostly a fire and forget system. With its myriad of sensor options and large processing power it is capable of adapting to the combat space, switching between various sensor feeds, cross referencing them, and combining images in order to determine the best mode to strike its target.\\ **Swarm Behavior**\\ When launched in groups of three to four or more the torpedo system is capable of data linking with the other active munitions to form '​swarms'​ of cooperative weapons. Effectively turning the group into somewhat of a wolfpack for hunting down and destroying targets, they will use cooperative tactics including limiting their active sensor emissions to one weapon.\\ **Active ECM**\\ The torpedo features an active jamming capacity which can be activated when the torpedo detects attempts at targeting it, while not as powerful as those found on ships when used in groups such as swarms of torpedoes it can be quite effective.
 +
 </​WRAP>​ </​WRAP>​
 <WRAP third column> <WRAP third column>
 +=== Armor and Structure ===
 +  ***Structure**\\ The Starfish-1 is constructed of a Cerrosteel hull laminated in alternating layers of Kylar Polymer and Decasteel alloy primarily to give the torpedo a rather tough and robust hull. The interior is framed with rings of Decasteel with heavy thermal shielding on the interior to protect the interior of the weapon.
 +  ***Armor**\\ ​ 50 mm Shell of [[colonial_pact:​technologies:​standard_pact_armor_configuration#​m_standard_military_grade_plating|979-M Standard Military Grade Plating]]\\ -\\ 5 mm Interior Mesh of [[colonial_pact:​technologies:​standard_pact_armor_configuration#​sv90_standard_lightweight_shielding|SV90 Standard Lightweight Shielding]]
 +  ***Active Protection**\\ The torpedo employs a vehicle grade [[colonial_pact:​technologies:​cfa_type_shield|CFA-Type]] for both direct active protection against all manner of attacks against the torpedo and as a passive secondary protection against exotic energy waveforms that may cause issues with the torpedo'​s internal workings and electronics. It has a failure point of 2,050 Tj and comes online once the missile has been launched.\\ **Field Refresh Rate**\\ Every 25 Seconds
 === Communication Data-Links === === Communication Data-Links ===
   *[[colonial_pact:​technologies:​communications_standards:​dcrcs|DCRCS Radio Data-Link]]   *[[colonial_pact:​technologies:​communications_standards:​dcrcs|DCRCS Radio Data-Link]]
   *[[colonial_pact:​technologies:​communications_standards:​dclcs|DCLCS Laser Data-Link]]   *[[colonial_pact:​technologies:​communications_standards:​dclcs|DCLCS Laser Data-Link]]
-=== Sensors ​===+=== Sensor Ranges ​===
   ***Effective Sensor Range**\\ **Atmosphere**\\ 4500 Km\\ -\\ **Vacuum**\\ 60 AU   ***Effective Sensor Range**\\ **Atmosphere**\\ 4500 Km\\ -\\ **Vacuum**\\ 60 AU
   ***Maximum Sensor Range**\\ **Atmosphere**\\ 5500 Km\\ -\\ **Vacuum**\\ 100 AU   ***Maximum Sensor Range**\\ **Atmosphere**\\ 5500 Km\\ -\\ **Vacuum**\\ 100 AU
-  *[[colonial_pact:​technologies:​dmaesa|DMAESA-Type AESA Radar]]\\ **(One Unit)**\\ Nose mounted radar system for both passive and active guidance. 
-  *[[colonial_pact:​technologies:​alrt|ALRT-Type Laser Optic]]\\ **(One Unit)**\\ LIDAR System for non-radio active sensor operations and for proximity detonation. 
-  *[[colonial_pact:​technologies:​sensor_standards:​hyperoptical|HOSTS-Type Electro-Optical Array]]\\ **(One Unit)**\\ Electro-Optical Sensor System for passive guidance and ECCM Operations. 
- 
 </​WRAP>​ </​WRAP>​
-<WRAP third column> 
-=== Armor and Structure === 
-  ***Structure**\\ The Asper'​s construction is effectively a stretched version of the S-850TU '​Atrop'​ Short Range Surface/Air to Air Missile (SRSAAM)'​s construction using a Valadyne casing combined with an interior Kylar Polymer webbing to increase strength and keep weight down. It also employs the same Cerrosteel thermal ablative coating to combat thermal stresses on the missile during flight. As with the Atrop the Asper also employs a preformed Decasteel fragmentation warhead in the forward section of the missile. 
-  ***Armor**\\ ​ 50 mm Shell of [[colonial_pact:​technologies:​standard_pact_armor_configuration#​m_standard_military_grade_plating|979-M Standard Military Grade Plating]]\\ -\\ 5 mm Interior Mesh of [[colonial_pact:​technologies:​standard_pact_armor_configuration#​sv90_standard_lightweight_shielding|SV90 Standard Lightweight Shielding]] 
-  ***Active Protection**\\ The missile employs an active [[colonial_pact:​technologies:​cfa_type_shield|CFA-Type]] shield system for general protection against interception and battlefield conditions, it has a failure point of 85.84 Gj and comes online once the missile has been launched. 
 </​WRAP>​ </​WRAP>​
-</​WRAP>​ +===== Additional Systems =====
 <WRAP group> <WRAP group>
 <WRAP half column> <WRAP half column>
-  ***Propulsion**\\ The missile ​employs a single ​cylindrical ​[[colonial_pact:​technologies:​listm|LISTM type]] solid fuel fusion drive system with plasma bleed ducting ​to provide ​steerage in thin or non-existent atmospheric conditions. When active it is also the primary power source for the missiles systems.+  ***Propulsion**\\ The torpedo ​employs a single ​very large [[colonial_pact:​technologies:​listm|LISTM type]] solid fuel fusion drive system with steerage being provided by a electromagnetic/​mechanical means of ducting the fusion drive'​s exhaust as well as small plasma bleed ducts placed strategically along the torpedo body to provide ​more precise maneuvering capability
 </​WRAP>​ </​WRAP>​
 <WRAP half column> <WRAP half column>
-  ***Powerplant**\\ The missile'​s ​primary power source ​when under storage conditions ​is a set of [[colonial_pact:​technologies:​colonial_pact_common_callenite_energy_capacitor_ccec|CCEC type]] capacitors linked to small 'beer' can sized [[colonial_pact:​technologies:​colonial_pact_common_fission_thermal_battery_cftb|CFTB Type]] fission system, effectively giving the MRSAAM a decades long shelf life when stored under proper conditions. These systems are intended to have enough energy to ignite ​the drive motor when the missile is fired and are usually a secondary source of power once the motor is supplying the needed energy while in flight.+  ***Powerplant**\\ The torpedo'​s ​is '​cold'​ stored, meaning ​when not in use or under testing there is no power going through its systems and it will typically be linked to an umbilical to provide it as such. When in operation four [[colonial_pact:​technologies:​colonial_pact_common_solid_fuel_fusion_cell_csffc|NbM-95 Solid Fusion Cells]], each being five meter long rod assembly, provide primary operational power as well as the initial boost that is need to ignite the torpedo's drive. In the event of low power needs or a cold approach the torpedo employs a set of [[colonial_pact:​technologies:​colonial_pact_common_callenite_energy_capacitor_ccec|conformal capacitor packs]] which will store enough energy to restart ​the various ​power systems. These are typically quick charged on launch
 </​WRAP>​ </​WRAP>​
 </​WRAP>​ </​WRAP>​
Line 58: Line 63:
  
  
-==== Storage State and Use ==== 
-The missile once manufactured is typically stored in a polymer casing until use, generally rectangular and designed to stack with munitions of its type. When opened the missile is revealed which is typically the main hull with the eight fins detached to reduce the missiles overall size in storage. These are attached before the missile is loaded and can be configured into either a folded setup for launch tubes or left hanging free for standard hardpoint use. The primary linkage is covered by a throw away panel and must be uncovered and hard linked into the launch vehicle during installation. ​ 
  
  
-==== Guidance and Control Options ==== + 
-Two computer control [[colonial_pact:​technologies:​computer_standards:​esc_78_lhscc|chip sets]] are employed in the design of the Asper with both interpreting sensor data to some degree, cross referencing their feeds in order to reduce the effectiveness of decoy and jamming attempts. However only one of these systems are dedicated to processing the bulk of the data, the other computer system acting as the missile'​s flight control system and interpreter of communications. This data link being provided by a dual mode IR/Radio STL and FTL capable communications system. These systems are also capable of adjusting the missile'​s guidance mode and behavior depending on what parameters where programmed into it by the launching craft enabling it to deal with a wide variety of situations and battlefield conditions. ​ + 
-=== Guidance Modes === +
-Listed here are the standard guidance modes the Asper missile can employ or be switched to by its launching craft or controlling entity, other options including hybrid modes can also be employed via reprogramming the missile before launch.  +
-  ***//​Passive Seeker, Radar Homing//​** +
-    *A launch mode in which the missile is homing in on radiated radar energy from a target being illuminated by either the launch vehicle'​s radar or another guiding platform. This is a semi-active means of guidance in which the missile requires another platform to illuminate the target, however the missile is '​emission quiet' during this mode.  +
-  ***//​Passive Seeker Launch, Midpoint Active Seeker//​** +
-    *A launch mode in which the missile is employing a semi-active guidance mode until the midpoint of its flight (or the launching platform chooses) to go active with its own onboard active sensors. This will typically be mixed in with various passive sensors to reduce ECM performance against the missile.  +
-  ***//Home on Jam/ECM Source//​** +
-    *A passive mode in which the missile can be launched in or switch to during flight in a heavy ECM environment in which it selects and homes in on large sources of electromagnetic interference. This can be board spectrum or the missile can target specific narrow bands.  +
-  *//​**Silhouette Lock Fire and Forget**//​ +
-    *A visual '​pattern'​ type locking system in which the missile is trained on the spectral silhouette of a designated threat and then launched with pattern recognition software homing in on this specific signature in both visual and infrared. Effectively allowing the launching vehicle to acquire, fire or take cover from a threat.  +
-  ***//Optic Lock Fire and Forget with Mid Point Active Guidance//​** +
-    *Initially a visual semi-active guidance mode in which the launching vehicle or guiding platform directs the missile for the initial quarter or half of the flight before breaking the data link and switching the missile over to a active guidance mode. The weapon system then using its own sensors and targeting data to guide itself into the target allowing the launcher to slip away.  +
-  *//​**'​Launch on Data Set' Fire and Forget**//​ +
-    *An indirect attack method in which the launching platform fires the weapon on a data set from another platform'​s sensors, the weapon being uploaded with a specific threat target and a set of coordinates where the target will be. Once launched the weapon is 'fire and forget'​ using its own onboard sensor systems and data-links to find its way to the target. ​+
 ==== Warhead ==== ==== Warhead ====
 **(40.38 Gigatons Nominal Yield for direct KKV Impact - Vacuum Velocity Only)**\\ **(40.38 Gigatons Nominal Yield for direct KKV Impact - Vacuum Velocity Only)**\\
-The Asper employs a kinetic kill methodology with three primary impact options depending on both the launching vehicles setting parameters as well as the missiles own adaptive programming. The first and primary ​method is the simple ​'skin skin' kinetic kill in which the missile directly impacts ​the target ​using its own mass and speed to destroy it. Typically fantastic in result in both the size of the vapor cloud and the resulting ​fragmentation it is often used against larger targetsThe second and third method are fragmentation based with one employing ​forward oriented conical pattern and the other simply reducing ​the entire missile body into cloud of fragments. While lower in mass and resulting damage ​it dramatically increases ​the hit chance against small and or fast moving targets+Like most Pact weapons ​the principle ​and primary ​mechanism of destruction for the A-HAST system is simple ​mass times velocity, effectively simply smashing into the target ​at relativistic speeds often to catastrophic effect especially on targets without shielding at the time of impact. However ​the launching platform ​and the torpedo itself have two other options, the first being a '​burst' ​fragmentation ​method in which charges inside the torpedo body explode and shatter ​it into thousands of lethal fragments. This can be used to suppress enemy formations or target a vast surface area of a world or habitatFinally just behind the torpedo'​s sensor package is a high yield callenite boosted fusion device ​with a RAAD or Rapid Antimatter Accelerator Device to produce ​the initiating AM agent for the binary warhead. This device is '​dial ​yield' and capable ​of producing a yield of 455 Kt at the low end up to 2.5 Gigatons at the other end. While lower in destructive capability when compared to direct impact ​it none the less covers a larger area with its blast as well as the associated sensor blinding effects of a antimatter fusion reaction  
colonial_pact/armaments/pact_missiles_and_rockets/starfish_1_torp.1523115110.txt.gz · Last modified: 2018/04/07 15:31 by arieg203